Yeah. I know. I was supposed to finish this back in May. Well, I got lazy. I had other expansions. And its still on hold. Who knows when I'll have new stuff. But, eh, might as well post it, mirite?
Motions
1. [F]Idle

2. [F]Walk

3. [F]Run/Dash

4.[F]Jump

5.[F]Fall

6.[F]Land

7.[F]Damage

8.[F]Knockback
9.[F]Dead

10.[F]Get up

11.[F]Hang

12.[F]Recover from Hang

13.[F]Crouch

14.[F]Guard

14b[F]Roll

15.[F]Taunt

16.[F]Win

17.[F]Lose

(If tormod is in the battle, use

. Hurray easter eggs.)
18.[F]Entrance

Smashes
19.[F]Neutral

20.[F]Combo

21.[F]Up Smash

22.[F]Side Smash

23.[F]Down Smash

24.[F]Dash Attack

Specials
25.[F]Neutral Special - Steal
Hit

Miss

26. [F]Side Special- Quick Draw

27.[F]Up Special- Rogue Whirl

28.[F]Down Special- Knife Throw


Aerials
29.[F]Neutral Aerial

30.[F]Up Aerial

31.[F]Forward Aerial

32.[F]Back Aerial

33.[F]Down Aerial
Start

Land

Grabs
34.[F]Grab

35.[F]Pummel

36.[F]Up Throw

37.[F]Down Throw

38.[F]Forward Throw - Throat Slit

Note: After this attack, enemies are sent slightly forward, but straight
into the ground. They are "Spinning" during the descent, play knockback
tilted slightly. It counts as a meteor smash- and stuns opponents in the dead position for a few seconds. It deals alot of damage, possibly one of Sothe's stronger moves.
39.[F]Back Throw

Other
40.[W]Final Smash- Whisper Class Change

41.[F]Stock

42.[F]Series Icon

43.[F]Selection

44.[F]Preview

45.[F]Damage Meter

46.[F]Trophies

47.[F]Revival Platform
Tilts
48.[F]Up Tilt

49.[F]Side Tilt

50.[F]Down Tilt

51.[F]Item Throw

52.[F]Item Swing

Sounds
53.[F]Main Theme http://www.youtube.com/watch?v=VpvFg11Et9U
54.[ ]Attacks and Sound Effects
55.[F]Win Theme http://www.youtube.com/watch?v=EWo-azI6eL0
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Motions
1.[F]Idle

2.[F]Walk

3.[F]Run/Dash

4.[]Jump
5.[]Fall
6.[]Land
7.[]Damage
8.[]Knockback
9.[]Dead
10.[]Get up
11.[]Hang
12.[]Recover from Hang
13.[F]Crouch

14.[]Guard
14b[]Roll
15.[F]Taunt

16.[F]Win

17.[F]Lose
Smashes
19.[]Neutral
20.[]Combo
21.[]Up Smash
22.[]Side Smash
23.[]Down Smash
24.[]Dash Attack
Specials
25.[F]Neutral Special - Steal
Hit

Miss

26.[F]Side Special- Critical Second

27.[]Up Special-

28.[F]Down Special- Bane
[F]Part 1- The counter.

Sothe counters. During the knife flip, any enemy that attacks will
trigger the below move.
[F]Part Two- the attack

Sothe first disappears.

After Sothe disappears, this goes through the opponent.
[F]Part three- Finish

Sothe then reappears through this
from where the opponent hit was standing, but facing the opposite
way as when he started.
Full explanation:
If no enemy hits, the move doesn't do anything.
However, if they do hit, Sothe counterattacks with a move
called Bane- which automatically deals an amount of damage that
racks up to the nearest hundred value.
Example: if enemy has 21 Damage, it automatically does 79 so that the
opponent gets to 100.
If enemy has 151, it deals 49 damage and goes to 200.
The enemy is also knocked back a great amount horizontally.
29.[]Neutral Aerial
30.[]Up Aerial

31.[]Forward Aerial
32.[]Back Aerial
33.[]Down Aerial

+

+

=

Grabs
34.[]Grab
35.[]Pummel
36.[]Up Throw
37.[]Down Throw
38.[]Forward Throw - Throat Slit
39.[]Back Throw
Other
41.[F]Stock

42.[F]Series Icon

45.[F]Damage Meter
Tilts
48.[]Up Tilt
49.[]Side Tilt
50.[]Down Tilt
51.[]Item Throw
52.[]Item Swing